Rune Carving
Custom NosByte Feature
Last updated
Custom NosByte Feature
Last updated
Rune Carving is a reworked feature here in NosByte that lets you carve your Main Weapon and Armour to further improve its offensive and defensive stats.
You will be able to carve a rune for your equipments at Martas in Olorun Village.
Your Main Weapon and Armour can receive up to a total of 30 Rune Levels.
Carved Runes on your Main Weapon can provide you Offensive Runes while your Armour can provide you Defensive Runes.
When Carving Runes, the first 5 levels will grant you one unique rune skill
On the 6th level up to 25th, every successful upgade will allocate one step up to 1 of the 5 rune skills you have received for your equipment.
On the 26th level, you can receive 1 Rune Power (Weapon Rune Power / Armour Rune Power) at random.
On the 27th up until 30th, each successful upgrade will boost the level of your Rune Power you have obtained on 26th by 1 until it reaches +5.
Rune Carving requires materials for you to attempt one carving. These materials vary depending on the current Rune Level of your equipment piece.
All attacks are increased by | All attacks are increased by | Fairy's element increased by : |
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2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20% | 50 / 100 / 150 / 200 / 250 / 3OO / 350 / 400 / 450 / 500 | 5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 |
Damage to monsters increased by | Atk specialist point increased by by | Element specialist point increased |
---|---|---|
2 / 4 / 6 / 8 / 10 / 12 / 14 / 16 / 20 | 1 / 2 / 3 / 4 / 5 | 1 / 2 / 3 / 4 / 5 |
Chance to crit increased by | Crit damage increased by | Element energies increased by |
---|---|---|
2% / 4% / 6% / 8% / 10% | 4% / 8% / 12% / 16% / 20% / 24% / 28% / 32% / 36% / 40% | 200 / 400 / 600 / 800 / 1000 / 1200 / 1400 / 1600 / 1800 / 2000 |
Reduce enemy's elemental resistances by | Increase chance to overall soft dmg by | Overall soft dmg increased by |
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2 / 4 / 6 / 8 / 10 | 1% / 2% / 3% / 4% / 5% | 2% / 4% / 6% / 8% / 10% |
All defence power are increased by | Defence is increased by | Damage is decreased by |
---|---|---|
50 / 100 / 150 / 200 / 250 / 300 / 350 / 400 / 450 / 500 | 2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% 18% / 20% | 2% / 4% / 6% / 8% / 10% |
All elemental resistance increased by | Specialist defence skill point increased by | Specialist HP/MP skill point increased by |
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4 / 8 / 12 / 16 / 20 / 24 / 28 / 32 / 36 / 40 | 1 / 2 / 3 / 4 / 5 | 1 / 2 / 3 / 4 / 5 |
Maximum HP increased by | Maximum MP increased by | Maximum HP increased by |
---|---|---|
500 / 1000 / 1500 / 2000 / 2500 / 3000 / 3500 / 4000 / 4500 / 5000 | 700 / 1400 / 2100 / 2800 / 3500 / 4200 / 4900 / 5600 / 6300 / 7000 | 3% / 6% / 9% / 12% / 15% |
Maximum MP increased by | Always dodge the target with a probability of | Probability to receive critical hit is decreased by |
---|---|---|
3% / 6% / 9% / 12% / 15% | 2% / 4% / 6% / 8% / 10% | 2% / 4% / 6% / 8% / 10% |
Damage from critical hits is reduced by | Up to level 4 there is a chance of never getting a bad effect |
---|---|
4% / 8% / 12% / 16% / 20% / 24% / 28% / 32% / 36% / 40% | 2% / 4% / 6% / 8% / 10% / 12% / 14% / 16% / 18% / 20% |
You may notice a range of effectiveness in each and every buff. Since every buff can be upgraded to Level 5, the effects will be enhanced for each Level.
When attacking, there is a 5% to deal 5-20% damage to enemies in 1-2 surrounding fields.
When attacking, there is a 5% chance that HP will be increased by 2-10% of damage given.
Item | Effect | Where to obtain? |
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Level | Cost | Chance |
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1 | Success: 100% Damage: 0% Failure: 0% | |
2 | Success: 100% Damage: 0% Failure: 0% | |
3 | Success: 100% Damage: 0% Failure: 0% | |
4 | Success: 100% Damage: 0% Failure: 0% | |
5 | Success: 100% Damage: 0% Failure: 0% | |
6 | Success: 25% Damage: 22.5% Failure: 52.5% | |
7 | Success: 25% Damage: 22.5% Failure: 52.5% | |
8 | Success: 25% Damage: 22.5% Failure: 52.5% | |
9 | Success: 25% Damage: 22.5% Failure: 52.5% | |
10 | Success: 25% Damage: 22.5% Failure: 52.5% | |
11 | Success: 5% Damage: 38% Failure: 57.5% | |
12 | Success: 5% Damage: 38% Failure: 57.5% | |
13 | Success: 5% Damage: 38% Failure: 57.5% | |
14 | Success: 5% Damage: 38% Failure: 57.5% | |
15 | Success: 5% Damage: 38% Failure: 57.5% |
Commander
When attacking, there is a 5% chance to apply to the alliance within 3-7 fields.
Onyx Rage
When attacking, there is a 3-5% chance of causing
Time Turner
When attacking, there is a 3-5% chance to apply
Berseker
Sniper
When attacking, there is a 5% chance to apply
Vampire
When attacking, there is a 5% chance to apply
Power Drain
Mad Arsonist
When attacking, there is a 5% chance to apply
Archmage's Revenge
When attacking, there is a 5% chance to apply
Lethality
When attacking, there is a 5% chance to apply
Engage
When defending, there is a 5% chance to apply to the alliance within 3-7 fields.
Holy Blessing
Cleansing Power
Slippery
When defending, there is a 5% chance of causing
Alchemy Mastery
When defending, there is a 5% chance of causing
Moral Raise
When defending, there is a 5% chance to apply to the alliance within 3-7 fields.
Almighty Push
Wild Fur
Spike Shield
When defending, there is a 5% chance of causing
Spike Rage
Repair Rune Anvil
Rune Solvent
Rune Removal Hammer
Rune Safeguard Scroll
Rush Rune Safeguard Scroll
5.000.000 Gold 20x Jade 20x Satyros Wing 20x Dark Magic Arrow 20x Golem Core 20x Redeye Scorpion Venom
5.000.000 Gold 20x Moritius Obsidian 20x Loa Runic Powder 4x Paimon's Shadow Sliver
5.000.000 Gold 2x Broken Magic Sword of Belial 2x Belial's Runestone 2x Paimon's Soul
5.000.000 Gold 1x Black Titanium Bar 1x Beast King Horn Fragment 1x Magic Divine Crystal
5.000.000 Gold 1x Corrupted Celestial Spire Fragment 1x Spirit King Fragment 1x Fernon's Magic Crystal
1.000.000 Gold 30x Jade 30x Satyros Wing 30x Dark Magic Arrow 30x Golem Core 30x Redeye Scorpion Venom
1.000.000 Gold 30x Moritius Obsidian 30x Loa Runic Powder 6x Paimon's Shadow Sliver
1.000.000 Gold 3x Broken Magic Sword of Belial 3x Belial's Runestone 3x Paimon's Soul
1.000.000 Gold 2x Black Titanium Bar 2x Beast King Horn Fragment 2x Magic Divine Crystal
1.000.000 Gold 2x Corrupted Celestial Spire Fragment 2x Spirit King Fragment 2x Fernon's Magic Crystal
1.500.000 Gold 50x Jade 50x Satyros Wing 50x Dark Magic Arrow 50x Golem Core 50x Redeye Scorpion Venom
1.500.000 Gold 50x Moritius Obsidian 50x Loa Runic Powder 8x Paimon's Shadow Sliver
1.500.000 Gold 4x Broken Magic Sword of Belial 4x Belial's Runestone 4x Paimon's Soul
1.500.000 Gold 3x Black Titanium Bar 3x Beast King Horn Fragment 3x Magic Divine Crystal
1.500.000 Gold 3x Corrupted Celestial Spire Fragment 3x Spirit King Fragment 3x Fernon's Magic Crystal
2.000.000 Gold 20x Dragon Corpse 20x Runic Dragon Powder
2.000.000 Gold 25x Dragon Scale 25x Cold Crystal 25x Lava Bag 25x Guardians Magic Orb
2.000.000 Gold 25x Dragon Scale 25x Cold Crystal 25x Lava Bag 25x Guardians Magic Orb
2.000.000 Gold 2x Dragon Bone 2x Ancient Magic Dragon Crystal 2x Eternal Ice
2.000.000 Gold 2x Ice Dragon's Magic Sphere 2x Dragon Crystal 2x Dense Dragon's Breath
2.500.000 Gold 40x Dragon Corpse 40x Runic Dragon Powder
2.500.000 Gold 50x Dragon Scale 50x Cold Crystal 50x Lava Bag 50x Guardians Magic Orb
2.500.000 Gold 50x Dragon Scale 50x Cold Crystal 50x Lava Bag 50x Guardians Magic Orb
2.500.000 Gold 3x Dragon Bone 3x Ancient Magic Dragon Crystal 3x Eternal Ice
2.500.000 Gold 3x Ice Dragon's Magic Sphere 3x Dragon Crystal 3x Dense Dragon's Breath
25.000.000 Gold 250x Dragon Corpse 250x Runic Dragon Powder
3.000.000 Gold 75x Dragon Scale 75x Cold Crystal 75x Lava Bag 75x Guardians Magic Orb
3.000.000 Gold 75x Dragon Scale 75x Cold Crystal 75x Lava Bag 75x Guardians Magic Orb
3.000.000 Gold 4x Dragon Bone 4x Ancient Magic Dragon Crystal 4x Eternal Ice
3.000.000 Gold 4x Ice Dragon's Magic Sphere 4x Dragon Crystal 4x Dense Dragon's Breath